II. Secondary Improvements to Enhance Gameplay

- Introduce Ship Class System: Incorporate a ship class system to Skull and Bones Items cater to varying playstyles and preferences, drawing inspiration from successful implementations in other games like EVE Online.

- Guild/Faction System for PvP Modes: Enhance the multiplayer experience by introducing guild or faction-based PvP modes, fostering camaraderie and strategic gameplay.

III. Long-Term Vision for Future Development

- Expand the Map and Economy: Allow players to cheap Skull and Bones Items expand their influence by acquiring outposts and engaging in economic activities, promoting player-driven interactions and conflicts.