If that plan fails, there's also the opportunity to play in the center, particularly through the CAM who is likely to be the team's main playmaker. Essentially, the shape offers a good balance in EA FC 24 Coins. letting players adapt to their opponent by having the choice to either play centrally or to overload the wide areas.

Five at the back (also known as three at the back) systems are growing in popularity as of late, with Thomas Tuchel and Antonio Conte both finding success with the formation in recent years. The shape makes use of the incredible fitness of modern players, by tasking wing-backs with essentially playing as both wingers and full-backs simultaneously.

Like the 4411. the formation gives players two clear attack plans, as they can either play out wide through their wing-backs or utilize their number 10's creativity centrally. The main advantage of the 5212 (also known as the 352), is that it gives the team two strikers, providing plenty of goalscoring threat for the opposition to worry about. Crosses are significantly more effective in FC 24 than in FIFA 22. so having wing-backs that can get accurate balls into two strikers is a promising prospect.

The 4231 formation is one of the most common shapes today. It gives the side plenty of defensive coverage with the two defensive midfielders that often play as a double-pivot, while the side also has four main attackers with its two wingers, CAM, and striker.

The 4231 is sometimes criticized for being too rigid, and players can fall into this issue in FC 24. However, sides with four quality players in attack will create more than enough goalscoring opportunities through their inter-play and positioning; while the defensive midfielders will stay back, giving the team a solid base that lets the attackers flourish.

The latest iteration of EA Sports' immensely popular cheap Fut 24 Coins series was recently released, offering updated squads, revamped player attributes, and HyperMotion Technology, among other changes. Unsurprisingly, EA has again made the divisive decision to put the majority of their focus on the controversial Ultimate Team mode. It's not hard to see why, as EA confirmed in a recent annual report that they made a whopping $1.62bn from their various Ultimate Team modes between April 2020 to March 2021.