In Aion Classic, although we discussed the topic of monetization, it is also important to mention the battle (or Daeva) pass. This is almost what you expect from battle passes, mission completion, XP and rewards. What is expected is that battle passes and rewards will change with the seasons. They will also scale up, and players between level 1 and 10 will have a lower level battle pass. As the player level passes this point, the difficulty of the battle pass increases.

In addition to monetization and general updates, I also asked about racial balance. As anyone who has pre-made characters may have noticed, the Asmodians are closed and closed to encourage players to launch Elyos and maintain the PvP faction balance. This will continue as needed.

In addition, in order to prevent new Aion Classic Kinah players from camping, especially on unbalanced servers, Rifts will be subject to level restrictions. For those who are not familiar with Rifts, they are a passage for players from the other end of their faction to the other end of the world for PvP purposes. On a particularly unbalanced server, one side can pass easily and defeat the other side effortlessly.

Finally, if you want to know the update and how the game might change over time. Currently, the team plans to update the situation in South Korea every 2 to 4 months. I asked what might happen when we make Aion start to completely change and become the update we have now. The current answer is that they cannot predict that far. So, we just need to wait and find out the answer.

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