Rocket League developer Psyonix has come on record and revealed that patching PS4 video games at the PS5 is harder in comparison to Rocket League Credits patching Xbox one games at the Xbox Series consoles. According to a file from Eurogamer, the studio found out that including assist for 120FPS on the series consoles most effective calls for a minor patch at the same time as the identical requires a new port for the PS5. It is associated with the backwards compatibility method observed through both consoles manufacturers.

The studio defined that they couldn't broaden 120FPS support for PS5 due to time constraints because the studio changed into running on the new event system. Rocket League turned into recently made free for anyone, so the studio changed into operating on updating its servers for more traffic.

The lack of 120FPS aid also can be defined via the truth that Sony confined its PS4 consoles to run at both 4k or 1080p resolution at 60FPS or much less. On the opposite hand, Microsoft delivered guide lolga.com for VRR, 120FPS, and 1440p at the Xbox One consoles.Lastly, it’s most effective a brief-time period trouble as increasingly developers start patching their games for the new hardware; more and more video games will guide 120FPS. However, games on Xbox series consoles will get hold of respective updates earlier than the PlayStation five consoles.